<?xml version="1.0" encoding="utf-8" ?> 
<application xmlns="http://ns.adobe.com/air/application/1.5"> 
	
	<id>com.myavatareditor.MyAvatarEditor</id> 
	<version>1.0.4.0</version> 
	<filename>My Avatar Editor</filename> 
	
	<name>My Avatar Editor</name> 
	<description>Create and edit personal avatar characters which you can save to your desktop or export as an image.</description> 
	<copyright>Copyright 2009, Trevor McCauley</copyright> 
	<allowBrowserInvocation>true</allowBrowserInvocation>
	
	<initialWindow> 
		<title>My Avatar Editor</title> 
		<content>myavatareditor.swf</content> 
		<systemChrome>standard</systemChrome> 
		<transparent>false</transparent> 
		<visible>true</visible> 
		<minimizable>true</minimizable> 
		<maximizable>true</maximizable> 
		<resizable>true</resizable> 
	</initialWindow> 
	
	<icon>
		<image16x16>icons/editor_16.png</image16x16>
		<image32x32>icons/editor_32.png</image32x32>
		<image48x48>icons/editor_48.png</image48x48>
		<image128x128>icons/editor_128.png</image128x128> 
	</icon>
	
	<fileTypes>
		<fileType>
			<!--
				"Native" binary format of the editor, though
				at this point, its the same as a .mii file.
			-->
			<name>com.myavatareditor.console.binary</name>
			<extension>mae</extension>
			<description>My Avatar Editor Binary File</description>
			<contentType>binary/x-mae</contentType>
			<icon>
				<image16x16>icons/file_16.png</image16x16>
				<image32x32>icons/file_32.png</image32x32>
				<image48x48>icons/file_48.png</image48x48>
				<image128x128>icons/file_128.png</image128x128>
			</icon>
		</fileType>
		<fileType>
			<!--
				Mii character file as defined by other applications
				which extracts or creates them.  MyAvatarEditor supports
				these files but does not natively save to them instead
				favoring mae (which currently is the same thing).
			-->
			<name>mii</name>
			<extension>mii</extension>
			<description>Mii Character File</description>
			<contentType>binary/x-mii</contentType>
			<icon>
				<image16x16>icons/file_16.png</image16x16>
				<image32x32>icons/file_32.png</image32x32>
				<image48x48>icons/file_48.png</image48x48>
				<image128x128>icons/file_128.png</image128x128>
			</icon>
		</fileType>
	</fileTypes>
</application>